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Injury and Death/Dying Rules for Shadowdark

Highlights include:

Three levels of injury 1. Minor Injury 2. Lingering Injury and 3. Serious Injury. Each is a chart with 1d20 random results.

Whenever struck by a critical hit, players may choose to take a Minor Injury instead of extra damage.

When a player reaches 0 HP or less, they may choose to remain at 1 HP and take a Lingering Injury. They may do this any number of times, but after the first instance, they must roll with Disadvantage.

Rolling a 1 on the Death Timer recovery roll results in a Serious Injury.

Rolling a 1 on any of the Injury tables results in the player rolling on the next more serious Injury table, i.e. Minor Injury -> Lingering Injury -> Serious Injury.




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InjuryRulesShadowdark.pdf 160 kB

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